S I S T E R S H R I N E
S U M M A R Y
Simple reconstruction and a stylized remake of the Sister Shrine set from The Chronicles of Riddick (2004). The study explores structure, mood, and materials across Houdini and Unity, moving from analysis to a small, playable environment block-out and a higher-fidelity reinterpretation.
P R O C E S S — A N A L Y Z I N G T H E S T R U C T U R E
H O U D I N I
U N I T Y
R E M A K E
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